Other times our squad has gotten into a fight early on, barely won, and decided to retreat immediately instead of chancing into another with fewer medkits. Sometimes, opposing players kill a boss first and quickly escape. Hunting down a boss, killing it, and leaving with its bounty is a great boon, but that doesn't always happen. Little victories are hard-earned in Hunt, in part because its format lets you decide what a victory is. It was the kind of play that you want to proudly display on the fridge. I was waiting at the ideal angle as he entered my view, and one shot to the noggin brought him down. The sudden commotion motivated the crossbow foe to crouch-walk up the stairs next to me to investigate. As it landed on the road, it perfectly mimicked the sound of a gunshot. ![]() ![]() I figure I'd have the best chance of landing my shots if I get this guy to walk into me instead of the opposite, so I pulled out a bag of blank fire decoys and lobbed a bullet out of a nearby window. After a few minutes, I'd snuck up to the second floor and could hear the crossbow man's footsteps below me. I decided to sneak around, staying crouched and being careful not to step on broken glass or disturb hanging tin cans.
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